Post by Scape Admin on Oct 14, 2013 19:27:40 GMT
Clan Powers
Clan One¦Teleportation
the force to move faster than light through the air.
Time Limit: ∞
Distance Limit: 20 yards
Stable: Yes
Below 3 Side Effects: Loss of breath to user
¦Substitution
creating a full materialized figure, duplicating the user to confuse enemies in order of defense.
Time Limit: 30 minutes
Distance Limit: 7 yards
Stable: No
Below 3 Side Effects: Fatigue to user, No control over substitute
¦Mind bending
a strong power of the mind manipulating another opponents brain and have full control of their body and thought.
Time Limit: 2 hours
Distance Limit: 3 yards
Stable: No
Below 3 Side Effects: Insanity of both parties
¦Astral projection
projection of an out-of-body experience. the spirit leaves its body and travels but does not take over another body figure but itself.
Time Limit: 4 hours
Distance Limit: ∞
Stable: Yes
Below 3 Side Effects: No return to the body of user, Insanity of user
Clan Two
¦Light flash
manipulating light, the user can flash it at an opponent's eyes to blind it temporarily
Time Limit: 24 minutes
Distant: 12 feet
Stable: Yes
Below 3 Side Effects: Blinding user
¦Seeing doubles
the user uses speed to create an image of two cats to confuse the opponent but can not use the second image as a being force.
Time Limit: ∞
Distance: ∞
Stable: Yes
Below 3 Side Effects: Seeing doubles for user, Dizziness
¦Super speed
the users speed triples increasing distance in travel and becomes a heavy object such as a missile or bullet but can not pierce a full-bodied figure but dent it slightly. the after effects of this power is a decreasing of natural speed and extreme exhaustion.
Time Limit: 10 minutes
Distance: ∞
Stable: No
Below 3 Side Effects: Loss of one life
¦Levitation
the use of mental power to move an object by force.
Time Limit: ∞
Distance: 17 feet
Stable: No
Below 3 Side Effects: Extreme migraine
Clan Three¦Slow-time
this power is unexplainable if it can be used physically or mentally. The user can make the opponent slow in time while the user has regular time. It can be seen in two different way, the user being so fast that the opponent feels slower and the user feels faster making the time laps or it can be time itself slowing just by change of the power. (this power is not recommended to new power users)
Time Limit: 10 minutes
Distance Limit: 5 feet
Stable: No
Below 3 Side Effect: Insanity, loss of one life for young users
¦Shadow walking
a manipulation of nearby shadows and take the figure of the shadow but not move until the natural shadow moves by it's surroundings.
Time Limit: 18 hours
Distance Limit: 12 feet
Stable: Yes
Below 3 Side Effects: Being absorbed by the shadow
¦Super strength
similar to the super speed, the users strength is tripled but it's speed is weakened do to lack of tendon movement. in effects, the distance slows. the after effects of this power is extreme exhaustion and weak strength of entire body.
Time Limit: 30 minutes
Distance Limit: 13 yards
Stable: No
Below 3 Side Effects: Loss of one life
¦Dark mist
the manipulation of nearby shadows or no sources of surpassing light to slow an opponent down if they cross the path of the darkness the user uses.
Time Limit: 20 minutes
Distance Limit: 12 feet
Stable: Yes
Below 3 Side Effects: Anxiety
¦Dark blindness
using the darkness, the user temporarily blinds it's opponents by removing their nocturnal vision.
Time Limit: 5 minutes
Distance Limit: 12 feet
Stable: Yes
Below 3 Side Effects: Blinding user
Clan Four¦Paralyzation
the users manipulated friction, physical or weather associated, to completely stop an opponents body for a temporal time.
Time Limit: 14 minutes
Distance Limit: 13 feet
Stable: No
Below 3 Side Effects: Paralyzing user, loss of one life
¦Earthquake
using physical force, the user shakes the ground rapidly to cause the opponent's body to become unstable and fumble.
Time Limit: 14 minutes
Distance Limit: 5 yards
Stable: No
Below 3 Side Effects: Fumbling of user
¦Fire tip
the user's tail lights up in fire using electrically charged friction in it's body. this power can completely devour an opponent in flames if it catches the opponents loose fur.
Time Limit: 3.30 minutes
Distance Limit: 1 foot
Stable: No
Below 3 Side Effects: Loss of one life
¦Cold flame
a scare tactic of using blue flames that rotate around the opponent rapidly but can not damage the opponent. this can confuse or frighten the opponent by using illusions of hot and cold feelings simultaneously.
Time Limit: 6 minutes
Distance Limit: 7 feet
Stable: Yes
Below 3 Side Effects: Accidentally Whirl Wind, causing loss of one life for new users
¦Wind
the use of wind that is absorbed by the user and pushed into the opponent making the attacks of the opponent slow them down.
Time Limit: 30 minutes
Distance Limit: 10 feet
Stable: Yes
Below 3 Side Effects: Pushing the user
¦Whirl wind
a small tornado with debris such as rocks and dirt that rotates around the user with the same effects as the wind power used to blind the opponent. the user can only use this power for first attacks.
Time Limit: 10 minutes
Distance Limit: 12 feet
Stable: No
Below 3 Side Effects: Loss of one life
¦Lightning strike
during lightening storms only, the user can make it's body a source for the lightning to travel through. the user can manipulate the lighting to go threw their body, mostly their paws, and attack their opponents and slow them down.
Time Limit: 3 minute
Distance Limit: 20 feet
Stable: Yes
Below 3 Side Effects: Loss of one life
¦Heat paw
this power is the manipulation of friction within the user's body to create immense heat that can burn the opponent.
Time Limit: 1 minute
Distance Limit: 3 feet
Stable: Yes
Below 3 Side Effects: Loss of one lifepower guide by indie